unreal.CompositeCoreSubsystem¶
- class unreal.CompositeCoreSubsystem(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
TickableWorldSubsystemComposite subsytem used as an interface to the (private) scene view extension.
C++ Source:
Plugin: CompositeCore
Module: CompositeCore
File: CompositeCoreSubsystem.h
- register_primitive(primitive_component) None¶
Register a single primitive for compositing.
- Parameters:
primitive_component (PrimitiveComponent)
- unregister_primitive(primitive_component) None¶
Unregister a single primitive from compositing.
- Parameters:
primitive_component (PrimitiveComponent)