unreal.CompositeCoreSubsystem

class unreal.CompositeCoreSubsystem(outer: Object | None = None, name: Name | str = 'None')

Bases: TickableWorldSubsystem

Composite subsytem used as an interface to the (private) scene view extension.

C++ Source:

  • Plugin: CompositeCore

  • Module: CompositeCore

  • File: CompositeCoreSubsystem.h

register_primitive(primitive_component) None

Register a single primitive for compositing.

Parameters:

primitive_component (PrimitiveComponent)

unregister_primitive(primitive_component) None

Unregister a single primitive from compositing.

Parameters:

primitive_component (PrimitiveComponent)