unreal.ComponentType¶
- class unreal.ComponentType¶
Bases:
EnumBaseThe transform component (attribute) to read from
C++ Source:
Module: Engine
File: AnimTypes.h
- NONE: ComponentType = Ellipsis¶
0
- ROTATION_X: ComponentType = Ellipsis¶
4
- ROTATION_Y: ComponentType = Ellipsis¶
5
- ROTATION_Z: ComponentType = Ellipsis¶
6
- SCALE: ComponentType = Ellipsis¶
7
- SCALE_X: ComponentType = Ellipsis¶
8
- SCALE_Y: ComponentType = Ellipsis¶
9
- SCALE_Z: ComponentType = Ellipsis¶
10
- TRANSLATION_X: ComponentType = Ellipsis¶
1
- TRANSLATION_Y: ComponentType = Ellipsis¶
2
- TRANSLATION_Z: ComponentType = Ellipsis¶
3