unreal.ComponentBeginOverlapSignature¶
- class unreal.ComponentBeginOverlapSignature(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseDelegate for notification of start of overlap with a specific component
- Parameters:
overlapped_component (PrimitiveComponent)
other_actor (Actor)
other_comp (PrimitiveComponent)
other_body_index (int32)
from_sweep (bool)
sweep_result (HitResult)
C++ Source:
Module: Engine
File: PrimitiveComponent.h