unreal.CommonUISubsystemBase¶
- class unreal.CommonUISubsystemBase(outer=None, name='None')¶
Bases:
unreal.GameInstanceSubsystemCommon UISubsystem Base
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonUISubsystemBase.h
- get_input_action_button_icon(input_action_row_handle, input_type, gamepad_name) → SlateBrush¶
Gets Action Button Icon for current gamepad
- Parameters
input_action_row_handle (DataTableRowHandle) –
input_type (CommonInputType) –
gamepad_name (Name) –
- Returns
- Return type