unreal.CommonUIInputData
¶
- class unreal.CommonUIInputData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Derive from this class to store the Input data. It is referenced in the Common Input Settings, found in the project settings UI.
C++ Source:
Plugin: CommonUI
Module: CommonInput
File: CommonInputBaseTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
default_back_action
(DataTableRowHandle): [Read-Write]default_click_action
(DataTableRowHandle): [Read-Write]enhanced_input_back_action
(InputAction): [Read-Write]enhanced_input_click_action
(InputAction): [Read-Write]