unreal.CommonTextScrollStyle¶
- class unreal.CommonTextScrollStyle(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object—- All properties must be EditDefaultsOnly, BlueprintReadOnly !!! —–
We return the CDO to blueprints, so we cannot allow any changes (blueprint doesn’t support const variables)
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonTextBlock.h
Editor Properties: (see get_editor_property/set_editor_property)
clipping(WidgetClipping): [Read-Write]end_delay(float): [Read-Write]fade_in_delay(float): [Read-Write]fade_out_delay(float): [Read-Write]speed(float): [Read-Write]start_delay(float): [Read-Write]
- property clipping: WidgetClipping¶
[Read-Only]
- Type: