unreal.CommonButtonStyle¶
- class unreal.CommonButtonStyle(outer=None, name='None')¶
Bases:
unreal.Object—- All properties must be EditDefaultsOnly, BlueprintReadOnly !!! —– * we return the CDO to blueprints, so we cannot allow any changes (blueprint doesn’t support const variables)
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonButtonBase.h
Editor Properties: (see get_editor_property/set_editor_property)
button_padding(Margin): [Read-Write] Button Padding: The button content padding to apply for each sizecustom_padding(Margin): [Read-Write] Custom Padding: The custom padding of the button to use for each sizedisabled(SlateBrush): [Read-Write] Disabled: The disabled brush to apply to each size of this buttondisabled_hovered_slate_sound(CommonButtonStyleOptionalSlateSound): [Read-Write] Disabled Hovered Slate Sound: The sound to play when the button is hovered while disableddisabled_pressed_slate_sound(CommonButtonStyleOptionalSlateSound): [Read-Write] Disabled Pressed Slate Sound: The sound to play when the button is pressed while disableddisabled_text_style(type(Class)): [Read-Write] Disabled Text Style: The text style to use when disabledhovered_slate_sound(SlateSound): [Read-Write] Hovered Slate Sound: The sound to play when the button is hoveredmin_height(int32): [Read-Write] Min Height: The minimum height of buttons using this stylemin_width(int32): [Read-Write] Min Width: The minimum width of buttons using this stylenormal_base(SlateBrush): [Read-Write] Normal Base: The normal (un-selected) brush to apply to each size of this buttonnormal_hovered(SlateBrush): [Read-Write] Normal Hovered: The normal (un-selected) brush to apply to each size of this button when hoverednormal_hovered_text_style(type(Class)): [Read-Write] Normal Hovered Text Style: The text style to use when un-selectednormal_pressed(SlateBrush): [Read-Write] Normal Pressed: The normal (un-selected) brush to apply to each size of this button when pressednormal_text_style(type(Class)): [Read-Write] Normal Text Style: The text style to use when un-selectedpressed_slate_sound(SlateSound): [Read-Write] Pressed Slate Sound: The sound to play when the button is pressedselected_base(SlateBrush): [Read-Write] Selected Base: The selected brush to apply to each size of this buttonselected_hovered(SlateBrush): [Read-Write] Selected Hovered: The selected brush to apply to each size of this button when hoveredselected_hovered_slate_sound(CommonButtonStyleOptionalSlateSound): [Read-Write] Selected Hovered Slate Sound: The sound to play when the button is hovered while selectedselected_hovered_text_style(type(Class)): [Read-Write] Selected Hovered Text Style: The text style to use when un-selectedselected_pressed(SlateBrush): [Read-Write] Selected Pressed: The selected brush to apply to each size of this button when pressedselected_pressed_slate_sound(CommonButtonStyleOptionalSlateSound): [Read-Write] Selected Pressed Slate Sound: The sound to play when the button is pressed while selectedselected_text_style(type(Class)): [Read-Write] Selected Text Style: The text style to use when selectedsingle_material(bool): [Read-Write] Single Material: Whether or not the style uses a drop shadowsingle_material_brush(SlateBrush): [Read-Write] Single Material Brush: The normal (un-selected) brush to apply to each size of this button
- property button_padding¶
[Read-Only] Button Padding: The button content padding to apply for each size
- Type
(Margin)
- property custom_padding¶
[Read-Only] Custom Padding: The custom padding of the button to use for each size
- Type
(Margin)
- property disabled¶
[Read-Only] Disabled: The disabled brush to apply to each size of this button
- Type
- property disabled_hovered_slate_sound¶
[Read-Only] Disabled Hovered Slate Sound: The sound to play when the button is hovered while disabled
- property disabled_pressed_slate_sound¶
[Read-Only] Disabled Pressed Slate Sound: The sound to play when the button is pressed while disabled
- property disabled_text_style¶
[Read-Only] Disabled Text Style: The text style to use when disabled
- get_disabled_brush() → SlateBrush¶
Get Disabled Brush
- Returns
brush (SlateBrush):
- Return type
- get_disabled_text_style() → CommonTextStyle¶
Get Disabled Text Style
- Return type
- get_material_brush() → SlateBrush¶
Get Material Brush
- Returns
brush (SlateBrush):
- Return type
- get_normal_base_brush() → SlateBrush¶
Get Normal Base Brush
- Returns
brush (SlateBrush):
- Return type
- get_normal_hovered_brush() → SlateBrush¶
Get Normal Hovered Brush
- Returns
brush (SlateBrush):
- Return type
- get_normal_hovered_text_style() → CommonTextStyle¶
Get Normal Hovered Text Style
- Return type
- get_normal_pressed_brush() → SlateBrush¶
Get Normal Pressed Brush
- Returns
brush (SlateBrush):
- Return type
- get_normal_text_style() → CommonTextStyle¶
Get Normal Text Style
- Return type
- get_selected_base_brush() → SlateBrush¶
Get Selected Base Brush
- Returns
brush (SlateBrush):
- Return type
- get_selected_hovered_brush() → SlateBrush¶
Get Selected Hovered Brush
- Returns
brush (SlateBrush):
- Return type
- get_selected_hovered_text_style() → CommonTextStyle¶
Get Selected Hovered Text Style
- Return type
- get_selected_pressed_brush() → SlateBrush¶
Get Selected Pressed Brush
- Returns
brush (SlateBrush):
- Return type
- get_selected_text_style() → CommonTextStyle¶
Get Selected Text Style
- Return type
- property hovered_slate_sound¶
[Read-Only] Hovered Slate Sound: The sound to play when the button is hovered
- Type
- property min_height¶
[Read-Only] Min Height: The minimum height of buttons using this style
- Type
(int32)
- property min_width¶
[Read-Only] Min Width: The minimum width of buttons using this style
- Type
(int32)
- property normal_base¶
[Read-Only] Normal Base: The normal (un-selected) brush to apply to each size of this button
- Type
- property normal_hovered¶
[Read-Only] Normal Hovered: The normal (un-selected) brush to apply to each size of this button when hovered
- Type
- property normal_hovered_text_style¶
[Read-Only] Normal Hovered Text Style: The text style to use when un-selected
- property normal_pressed¶
[Read-Only] Normal Pressed: The normal (un-selected) brush to apply to each size of this button when pressed
- Type
- property normal_text_style¶
[Read-Only] Normal Text Style: The text style to use when un-selected
- property pressed_slate_sound¶
[Read-Only] Pressed Slate Sound: The sound to play when the button is pressed
- Type
- property selected_base¶
[Read-Only] Selected Base: The selected brush to apply to each size of this button
- Type
- property selected_hovered¶
[Read-Only] Selected Hovered: The selected brush to apply to each size of this button when hovered
- Type
- property selected_hovered_slate_sound¶
[Read-Only] Selected Hovered Slate Sound: The sound to play when the button is hovered while selected
- property selected_hovered_text_style¶
[Read-Only] Selected Hovered Text Style: The text style to use when un-selected
- property selected_pressed¶
[Read-Only] Selected Pressed: The selected brush to apply to each size of this button when pressed
- Type
- property selected_pressed_slate_sound¶
[Read-Only] Selected Pressed Slate Sound: The sound to play when the button is pressed while selected
- property selected_text_style¶
[Read-Only] Selected Text Style: The text style to use when selected
- property single_material¶
[Read-Only] Single Material: Whether or not the style uses a drop shadow
- Type
(bool)
- property single_material_brush¶
[Read-Only] Single Material Brush: The normal (un-selected) brush to apply to each size of this button
- Type