unreal.CommonBorderStyle
¶
- class unreal.CommonBorderStyle(outer=None, name='None')¶
Bases:
unreal.Object
—- All properties must be EditDefaultsOnly, BlueprintReadOnly !!! —–
We return the CDO to blueprints, so we cannot allow any changes (blueprint doesn’t support const variables)
C++ Source:
Plugin: CommonUI
Module: CommonUI
File: CommonBorder.h
Editor Properties: (see get_editor_property/set_editor_property)
background
(SlateBrush): [Read-Write] The brush for the background of the border
- property background¶
[Read-Only] The brush for the background of the border
- Type
- get_background_brush() → SlateBrush¶
Get Background Brush
- Returns
brush (SlateBrush):
- Return type