unreal.ComboBoxString
¶
- class unreal.ComboBoxString(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Widget
The combobox allows you to display a list of options to the user in a dropdown menu for them to select one.
C++ Source:
Module: UMG
File: ComboBoxString.h
Editor Properties: (see get_editor_property/set_editor_property)
accessible_behavior
(SlateAccessibleBehavior): [Read-Write] Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.accessible_summary_behavior
(SlateAccessibleBehavior): [Read-Write] How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.accessible_summary_text
(Text): [Read-Write] When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.accessible_text
(Text): [Read-Write] When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.can_children_be_accessible
(bool): [Read-Write] Whether or not children of this widget can appear as distinct accessible widgets.clipping
(WidgetClipping): [Read-Write] Controls how the clipping behavior of this widget. Normally content that overflows the bounds of the widget continues rendering. Enabling clipping prevents that overflowing content from being seen.NOTE: Elements in different clipping spaces can not be batched together, and so there is a performance cost to clipping. Do not enable clipping unless a panel actually needs to prevent content from showing up outside its bounds.
content_padding
(Margin): [Read-Write]cursor
(MouseCursor): [Read-Write] The cursor to show when the mouse is over the widgetdefault_options
(Array[str]): [Read-Write] The default list of items to be displayed on the combobox.enable_gamepad_navigation_mode
(bool): [Read-Write] When false, directional keys will change the selection. When true, ComboBox must be activated and will only capture arrow input while activated.flow_direction_preference
(FlowDirectionPreference): [Read-Write] Allows you to set a new flow directionfont
(SlateFontInfo): [Read-Write] The default font to use in the combobox, only applies if you’re not implementing OnGenerateWidgetEvent to factory each new entry.foreground_color
(SlateColor): [Read-Write] The foreground color to pass through the hierarchy.has_down_arrow
(bool): [Read-Write] When false, the down arrow is not generated and it is up to the API consumer to make their own visual hint that this is a drop down.is_enabled
(bool): [Read-Write] Sets whether this widget can be modified interactively by the useris_focusable
(bool): [Read-Write]is_volatile
(bool): [Read-Write] If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.item_style
(TableRowStyle): [Read-Write] The item row style.max_list_height
(float): [Read-Write] The max height of the combobox list that opensnavigation
(WidgetNavigation): [Read-Write] The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.on_generate_widget_event
(GenerateWidgetForString): [Read-Write] Called when the widget is needed for the item.on_opening
(OnOpeningEvent): [Read-Write] Called when the combobox is openingon_selection_changed
(OnSelectionChangedEvent): [Read-Write] Called when a new item is selected in the combobox.override_accessible_defaults
(bool): [Read-Write] Override all of the default accessibility behavior and text for this widget.override_cursor
(bool): [Read-Write]render_opacity
(float): [Read-Write] The opacity of the widgetrender_transform
(WidgetTransform): [Read-Write] The render transform of the widget allows for arbitrary 2D transforms to be applied to the widget.render_transform_pivot
(Vector2D): [Read-Write] The render transform pivot controls the location about which transforms are applied. This value is a normalized coordinate about which things like rotations will occur.scroll_bar_style
(ScrollBarStyle): [Read-Write] The scroll bar style.selected_option
(str): [Read-Write] The item in the combobox to select by defaultslot
(PanelSlot): [Read-Write] The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.tool_tip_text
(Text): [Read-Write] Tooltip text to show when the user hovers over the widget with the mousetool_tip_widget
(Widget): [Read-Only] Tooltip widget to show when the user hovers over the widget with the mousevisibility
(SlateVisibility): [Read-Write] The visibility of the widgetwidget_style
(ComboBoxStyle): [Read-Write] The style.
[Read-Write] When false, directional keys will change the selection. When true, ComboBox must be activated and will only capture arrow input while activated.
- Type:
(bool)
- property font: SlateFontInfo¶
[Read-Only] The default font to use in the combobox, only applies if you’re not implementing OnGenerateWidgetEvent to factory each new entry.
- Type:
- property foreground_color: SlateColor¶
[Read-Only] The foreground color to pass through the hierarchy.
- Type:
- get_option_count() int32 ¶
Returns the number of options
- Return type:
int32
- get_selected_index() int32 ¶
Get Selected Index
- Return type:
int32
- property has_down_arrow: bool¶
[Read-Write] When false, the down arrow is not generated and it is up to the API consumer to make their own visual hint that this is a drop down.
- Type:
(bool)
- property item_style: TableRowStyle¶
[Read-Write] The item row style.
- Type:
- property max_list_height: float¶
[Read-Write] The max height of the combobox list that opens
- Type:
(float)
- property on_opening: OnOpeningEvent¶
[Read-Write] Called when the combobox is opening
- Type:
(OnOpeningEvent)
- property on_selection_changed: OnSelectionChangedEvent¶
[Read-Write] Called when a new item is selected in the combobox.
- Type:
(OnSelectionChangedEvent)
- refresh_options() None ¶
Refreshes the list of options. If you added new ones, and want to update the list even if it’s currently being displayed use this.
- property scroll_bar_style: ScrollBarStyle¶
[Read-Only] The scroll bar style.
- Type:
- property widget_style: ComboBoxStyle¶
[Read-Write] The style.
- Type: