unreal.ColorGradingSettings
¶
- class unreal.ColorGradingSettings(global_: ColorGradePerRangeSettings = Ellipsis, shadows: ColorGradePerRangeSettings = Ellipsis, midtones: ColorGradePerRangeSettings = Ellipsis, highlights: ColorGradePerRangeSettings = Ellipsis, shadows_max: float = 0.0, highlights_min: float = 0.0, highlights_max: float = 0.0)¶
Bases:
StructBase
Color Grading Settings
C++ Source:
Module: Engine
File: Scene.h
Editor Properties: (see get_editor_property/set_editor_property)
global_
(ColorGradePerRangeSettings): [Read-Write] Globalhighlights
(ColorGradePerRangeSettings): [Read-Write] Highlightshighlights_max
(float): [Read-Write] Highlights Maxhighlights_min
(float): [Read-Write] Highlights Minmidtones
(ColorGradePerRangeSettings): [Read-Write] Midtonesshadows
(ColorGradePerRangeSettings): [Read-Write] Shadowsshadows_max
(float): [Read-Write] Shadows Max
- property global_: ColorGradePerRangeSettings¶
[Read-Write] Global
- Type:
- property highlights: ColorGradePerRangeSettings¶
[Read-Write] Highlights
- Type:
- property midtones: ColorGradePerRangeSettings¶
[Read-Write] Midtones
- Type:
- property shadows: ColorGradePerRangeSettings¶
[Read-Write] Shadows
- Type: