unreal.CollisionChannel

class unreal.CollisionChannel

Bases: EnumBase

Enum indicating different type of objects for rigid-body collision purposes.

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

ECC_CAMERA: CollisionChannel = Ellipsis

4

ECC_DESTRUCTIBLE: CollisionChannel = Ellipsis

7

ECC_PAWN: CollisionChannel = Ellipsis

2

ECC_PHYSICS_BODY: CollisionChannel = Ellipsis

5

ECC_VEHICLE: CollisionChannel = Ellipsis

6

ECC_VISIBILITY: CollisionChannel = Ellipsis

3

ECC_WORLD_DYNAMIC: CollisionChannel = Ellipsis

1

ECC_WORLD_STATIC: CollisionChannel = Ellipsis

0