unreal.CoarseLocalizationSettings¶
- class unreal.CoarseLocalizationSettings(enable=False, enable_gps=False, enable_wifi=False, ble_beacon_uui_ds=[])¶
Bases:
unreal.StructBaseCoarse Localization Settings
C++ Source:
Plugin: AzureSpatialAnchors
Module: AzureSpatialAnchors
File: AzureSpatialAnchorsTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
ble_beacon_uui_ds(Array(str)): [Read-Write] List of bluetooth beacon uuids that can be used for localization (“bluetooth” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)enable(bool): [Read-Write] If true coarse localization will be activeenable_gps(bool): [Read-Write] If true GPS can be used for localization (“location” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)enable_wifi(bool): [Read-Write] If true WiFi can be used for localization (“wiFiControl” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)
- property ble_beacon_uui_ds¶
[Read-Write] List of bluetooth beacon uuids that can be used for localization (“bluetooth” must also be enabled in Project Settings->Platforms->Hololens->Capabilities)