unreal.ClothingInteractor

class unreal.ClothingInteractor(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Abstract class to control clothing specific interaction. Must be cast to the end used clothing simulation object before use.

C++ Source:

  • Module: ClothingSystemRuntimeInterface

  • File: ClothingSimulationInteractor.h