unreal.ClassBasedWidgetStyleDefinitions
¶
- class unreal.ClassBasedWidgetStyleDefinitions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ModifierBoundWidgetStyleDefinitions
Assigns meta data based on modifier class. To every modifier class you can assign meta data.
C++ Source:
Plugin: VirtualCamera
Module: VCamExtensions
File: ClassBasedWidgetStyleDefinitions.h
Editor Properties: (see get_editor_property/set_editor_property)
categories_without_modifier
(Map[Name, WidgetStyleDataArray]): [Read-Write] Meta data that is not bound to any modifier but just to a simple name.config
(Map[type(Class), PerModifierClassWidgetSytleData]): [Read-Write]