unreal.CinePrestreamingEditorSubsystem
¶
- class unreal.CinePrestreamingEditorSubsystem(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
EditorSubsystem
Cine Prestreaming Editor Subsystem
C++ Source:
Plugin: CinematicPrestreaming
Module: CinematicPrestreamingEditor
File: CinePrestreamingEditorSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
on_asset_generated
(OnCinePrestreamingGenerateAsset): [Read-Write]
- create_packages_from_generated_data() Array[MoviePipelineCinePrestreamingGeneratedData] ¶
Create Packages from Generated Data
- Returns:
out_data (Array[MoviePipelineCinePrestreamingGeneratedData]):
- Return type:
- generate_prestreaming_asset(args) None ¶
Generate Prestreaming Asset
- Parameters:
args (CinePrestreamingGenerateAssetArgs) –
- property on_asset_generated: OnCinePrestreamingGenerateAsset¶
[Read-Write]
- Type: