unreal.ChaosVDManifoldPoint¶
- class unreal.ChaosVDManifoldPoint¶
Bases:
StructBaseChaos VDManifold Point
C++ Source:
Module: ChaosVDRuntime
File: ChaosVDCollisionDataWrappers.h
Editor Properties: (see get_editor_property/set_editor_property)
contact_point(ChaosVDContactPoint): [Read-Write]disabled(bool): [Read-Write]has_static_friction_anchor(bool): [Read-Write]initial_shape_contact_points(Array[Vector]): [Read-Write]inside_static_friction_cone(bool): [Read-Write]is_valid(bool): [Read-Write]net_impulse(Vector): [Read-Write]net_push_out(Vector): [Read-Write]shape_anchor_points(Array[Vector]): [Read-Write]shape_contact_points(Array[Vector]): [Read-Write]target_phi(float): [Read-Write]was_replaced(bool): [Read-Write]was_restored(bool): [Read-Write]