unreal.ChaosSolverEngineBlueprintLibrary¶
- class unreal.ChaosSolverEngineBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryChaos Solver Engine Blueprint Library
C++ Source:
Module: ChaosSolverEngine
File: ChaosNotifyHandlerInterface.h
- classmethod convert_physics_collision_to_hit_result(physics_collision) HitResult¶
Convert Physics Collision to Hit Result
- Parameters:
physics_collision (ChaosPhysicsCollisionInfo)
- Return type: