unreal.ChaosSolverEngineBlueprintLibrary¶
- class unreal.ChaosSolverEngineBlueprintLibrary(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibraryChaos Solver Engine Blueprint Library
C++ Source:
Module: ChaosSolverEngine
File: ChaosNotifyHandlerInterface.h
- classmethod convert_physics_collision_to_hit_result(physics_collision) HitResult¶
Convert Physics Collision to Hit Result
- Parameters
physics_collision (ChaosPhysicsCollisionInfo) –
- Return type