unreal.ChaosPathedMovementDebugDrawInterface

class unreal.ChaosPathedMovementDebugDrawInterface(outer: Object | None = None, name: Name | str = 'None')

Bases: Interface

Chaos Pathed Movement Debug Draw Interface

C++ Source:

  • Plugin: ChaosMover

  • Module: ChaosMover

  • File: ChaosPathedMovementDebugDrawComponent.h

get_preview_mesh_overall_path_progress() float

How far along the path progression to preview the controlled mesh

Return type:

float

get_progress_preview_mesh_material() MaterialInterface

The material to apply to the preview mesh displayed along the path at PreviewMeshProgress (leave empty for an exact duplicate)

Return type:

MaterialInterface

should_display_progress_preview_mesh() bool

Whether pathed movement debug draws should display a preview mesh at a given overall progress of the aggregate path

Return type:

bool