unreal.ChaosMoverRequestedMoveInputs¶
- class unreal.ChaosMoverRequestedMoveInputs(requested_velocity: Vector = Ellipsis, force_max_speed: bool = False, use_acceleration: bool = False)¶
Bases:
MoverDataStructBaseAdd this struct to the character inputs to apply a requested move the character
C++ Source:
Plugin: ChaosMover
Module: ChaosMover
File: ChaosCharacterInputs.h
Editor Properties: (see get_editor_property/set_editor_property)
force_max_speed(bool): [Read-Only]requested_velocity(Vector): [Read-Only] Requested velocity in cm/suse_acceleration(bool): [Read-Only]