unreal.ChaosMoverPredictedTrajectoryData

class unreal.ChaosMoverPredictedTrajectoryData(base_transform: Transform = Ellipsis, deltas: None = [])

Bases: MoverDataStructBase

Predicted trajectory deltas generated during simulation tick. Stored in FSimulationOutputData::AdditionalOutputData (not networked, local only).

C++ Source:

  • Plugin: ChaosMover

  • Module: ChaosMover

  • File: ChaosMoverSimulationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • base_transform (Transform): [Read-Write]

  • deltas (Array[TrajectorySampleInfo]): [Read-Write] Predicted trajectory as delta transforms relative to each preceding step. Element [0] is the starting transform (time offset 0, Identity), i.e., anchored at BaseTransform.

property base_transform: Transform

[Read-Write]

Type:

(Transform)

property deltas: None

[Read-Write] Predicted trajectory as delta transforms relative to each preceding step. Element [0] is the starting transform (time offset 0, Identity), i.e., anchored at BaseTransform.

Type:

(Array[TrajectorySampleInfo])