unreal.ChaosMoverPredictedTrajectoryData¶
- class unreal.ChaosMoverPredictedTrajectoryData(base_transform: Transform = Ellipsis, deltas: None = [])¶
Bases:
MoverDataStructBasePredicted trajectory deltas generated during simulation tick. Stored in FSimulationOutputData::AdditionalOutputData (not networked, local only).
C++ Source:
Plugin: ChaosMover
Module: ChaosMover
File: ChaosMoverSimulationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
base_transform(Transform): [Read-Write]deltas(Array[TrajectorySampleInfo]): [Read-Write] Predicted trajectory as delta transforms relative to each preceding step. Element [0] is the starting transform (time offset 0, Identity), i.e., anchored at BaseTransform.