unreal.ChaosMoverCharacterSimState

class unreal.ChaosMoverCharacterSimState(target_delta_position: Vector = Ellipsis, target_delta_facing: float = 0.0)

Bases: MoverDataStructBase

Default chaos mover character simulation state, contains state basic for character simulation

C++ Source:

  • Plugin: ChaosMover

  • Module: ChaosMover

  • File: ChaosMoverSimulationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • target_delta_facing (float): [Read-Only]

  • target_delta_position (Vector): [Read-Only]

property target_delta_facing: float

[Read-Only]

Type:

(float)

property target_delta_position: Vector

[Read-Only]

Type:

(Vector)