unreal.ChaosGroundMovementUtils¶
- class unreal.ChaosGroundMovementUtils(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryChaos Ground Movement Utils
C++ Source:
Plugin: ChaosMover
Module: ChaosMover
File: ChaosGroundMovementUtils.h
- classmethod compute_local_ground_velocity_internal(position, floor_result) Vector¶
Computes the local velocity at the supplied position of the hit object in floor result
- Parameters:
position (Vector)
floor_result (FloorCheckResult)
- Return type: