unreal.ChaosClothingInteractor
¶
- class unreal.ChaosClothingInteractor(outer=None, name='None')¶
Bases:
unreal.ClothingInteractor
Chaos Clothing Interactor
C++ Source:
Plugin: ChaosCloth
Module: ChaosCloth
File: ChaosClothingSimulationInteractor.h
- set_aerodynamics(drag_coefficient=0.07, lift_coefficient=0.035, wind_velocity=[0.0, 0.0, 0.0]) → None¶
Set Aerodynamics
- set_anim_drive(anim_drive_stiffness=[0.0, 1.0], anim_drive_damping=[0.0, 1.0]) → None¶
Set Anim Drive
- set_anim_drive_linear(anim_drive_stiffness=0.0) → None¶
Set Anim Drive Linear
- Parameters
anim_drive_stiffness (float) –
- set_collision(collision_thickness=1.0, friction_coefficient=0.8, use_ccd=False, self_collision_thickness=2.0) → None¶
Set Collision
- set_gravity(gravity_scale=1.0, is_gravity_overridden=False, gravity_override=[0.0, 0.0, - 981.0]) → None¶
Set Gravity
- set_long_range_attachment(tether_stiffness=[0.0, 1.0]) → None¶
Set Long Range Attachment
- Parameters
tether_stiffness (Vector2D) –
- set_long_range_attachment_linear(tether_stiffness=1.0) → None¶
Set Long Range Attachment Linear
- Parameters
tether_stiffness (float) –