unreal.ChaosCharacterApplyVelocityEffect¶
- class unreal.ChaosCharacterApplyVelocityEffect(velocity_or_impulse_to_apply: Vector = Ellipsis, mode: ChaosMoverVelocityEffectMode = Ellipsis)¶
Bases:
InstantMovementEffectApplies a velocity or impulse for a single tick
C++ Source:
Plugin: ChaosMover
Module: ChaosMover
File: ChaosCharacterApplyVelocityEffect.h
Editor Properties: (see get_editor_property/set_editor_property)
mode(ChaosMoverVelocityEffectMode): [Read-Write] Controls whether to apply velocity or impulse and if the velocity will be additivevelocity_or_impulse_to_apply(Vector): [Read-Write] Velocity or impulse to apply to the actor.
- property mode: ChaosMoverVelocityEffectMode¶
[Read-Write] Controls whether to apply velocity or impulse and if the velocity will be additive
- Type: