unreal.ChaosCache

class unreal.ChaosCache(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Chaos Cache

C++ Source:

  • Plugin: ChaosCaching

  • Module: ChaosCaching

  • File: ChaosCache.h

Editor Properties: (see get_editor_property/set_editor_property)

  • num_recorded_frames (uint32): [Read-Only]

  • recorded_duration (float): [Read-Only]

  • spawnable (CacheSpawnableTemplate): [Read-Only] Spawn template for an actor that can play this cache