unreal.CaptureManagerDeviceConnectFailed¶
- class unreal.CaptureManagerDeviceConnectFailed(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseCapture Manager Device Connect Failed Delegate Signature
- Parameters:
device_name (str)
error_code (CaptureManagerDeviceError)
error_message (Text)
C++ Source:
Plugin: CaptureManagerEditor
Module: CaptureManagerDeviceBlueprint
File: CaptureManagerDeviceBlueprintLibrary.h