unreal.CameraShakeAssetReference

class unreal.CameraShakeAssetReference

Bases: BaseCameraObjectReference

A structure holding a reference to a camera shake asset, along with the interface parameter override values.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCameras

  • File: CameraShakeAssetReference.h

Editor Properties: (see get_editor_property/set_editor_property)

  • camera_shake (CameraShakeAsset): [Read-Write] The referenced camera shake.

  • parameters (InstancedOverridablePropertyBag): [Read-Write] The camera rig’s parameters.