unreal.CameraShakeAssetReference¶
- class unreal.CameraShakeAssetReference¶
Bases:
BaseCameraObjectReferenceA structure holding a reference to a camera shake asset, along with the interface parameter override values.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: CameraShakeAssetReference.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_shake(CameraShakeAsset): [Read-Write] The referenced camera shake.parameters(InstancedOverridablePropertyBag): [Read-Write] The camera rig’s parameters.