unreal.CameraRigAssetReference

class unreal.CameraRigAssetReference

Bases: StructBase

A structure holding a reference to a camera rig asset, along with the interface parameter override values.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCameras

  • File: CameraRigAssetReference.h

Editor Properties: (see get_editor_property/set_editor_property)

  • camera_rig (CameraRigAsset): [Read-Write] The referenced camera rig.

  • parameter_overrides (CameraRigParameterOverrides): [Read-Write] The parameter overrides.