unreal.CameraRigAssetReference¶
- class unreal.CameraRigAssetReference¶
Bases:
StructBaseA structure holding a reference to a camera rig asset, along with the interface parameter override values.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: CameraRigAssetReference.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_rig(CameraRigAsset): [Read-Write] The referenced camera rig.parameter_overrides(CameraRigParameterOverrides): [Read-Write] The parameter overrides.