unreal.CameraCalibrationSubsystem
¶
- class unreal.CameraCalibrationSubsystem(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
EngineSubsystem
Camera Calibration subsystem
C++ Source:
Plugin: CameraCalibrationCore
Module: CameraCalibrationCore
File: CameraCalibrationSubsystem.h
- find_distortion_model_handler(distortion_handler_picker, update_picker=True) -> (LensDistortionModelHandlerBase, distortion_handler_picker=DistortionHandlerPicker)¶
Find Distortion Model Handler
- Parameters:
distortion_handler_picker (DistortionHandlerPicker) –
update_picker (bool) –
- Returns:
distortion_handler_picker (DistortionHandlerPicker):
- Return type:
- find_or_create_distortion_model_handler(distortion_handler_picker, lens_model_class) -> (LensDistortionModelHandlerBase, distortion_handler_picker=DistortionHandlerPicker)¶
Find or Create Distortion Model Handler
- Parameters:
distortion_handler_picker (DistortionHandlerPicker) –
- Returns:
distortion_handler_picker (DistortionHandlerPicker):
- Return type:
- get_camera_calibration_step(name)¶
Returns the camera calibration step by name
- get_camera_calibration_steps() Array[Name] ¶
Returns an array with the names of the available camera calibration steps
- get_camera_image_center_algo(name)¶
Returns the image center algorithm by name
- get_camera_image_center_algos() Array[Name] ¶
Returns an array with the names of the available image center algorithms
- get_camera_nodal_offset_algo(name)¶
Returns the nodal offset algorithm by name
- get_camera_nodal_offset_algos() Array[Name] ¶
Returns an array with the names of the available nodal offset algorithms
- get_distortion_model_handlers(component) Array[LensDistortionModelHandlerBase] ¶
Get Distortion Model Handlers
- Parameters:
component (CineCameraComponent) –
- Return type:
- get_lens_file(picker) LensFile ¶
Facilitator around the picker to get the desired lens file.
- Parameters:
picker (LensFilePicker) –
- Return type:
- get_overlay_material(overlay_name) MaterialInterface ¶
Returns the overlay material associated with the input overlay name
- Parameters:
overlay_name (Name) –
- Return type:
- get_overlay_material_names() Array[Name] ¶
Returns a list of all overlays known to the subsystem This includes the default overlays listed in the camera calibration settings as well as any of overlays that have been registered with this subsystem
- get_registered_lens_model(model_name)¶
Return the ULensModel subclass that was registered with the input model name
- set_default_lens_file(new_default_lens_file) None ¶
Get the default lens file.
- Parameters:
new_default_lens_file (LensFile) –
- unregister_distortion_model_handler(component, handler) None ¶
Unregister Distortion Model Handler
- Parameters:
component (CineCameraComponent) –
handler (LensDistortionModelHandlerBase) –