unreal.CameraAssetReference¶
- class unreal.CameraAssetReference¶
Bases:
StructBaseA structure holding a reference to a camera asset, along with the interface parameter override values for any of its camera rigs.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: CameraAssetReference.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_asset(CameraAsset): [Read-Write] The referenced camera asset.parameter_override_guids(Array[Guid]): [Read-Write] The list of camera rig parameters with override values.parameters(InstancedPropertyBag): [Read-Write] The camera asset’s parameters.