unreal.CalibrationFlags¶
- class unreal.CalibrationFlags¶
Bases:
EnumBaseFlags used to modify the execution of the calibration solver
C++ Source:
Plugin: CameraCalibration
Module: CameraCalibrationEditor
File: CameraCalibrationSolver.h
- FIX_ASPECT_RATIO: CalibrationFlags = Ellipsis¶
The solver will fix all distortion values at 0
- Type:
64
- FIX_DISTORTION: CalibrationFlags = Ellipsis¶
The solver will not optimize the camera extrinsics
- Type:
32
- FIX_EXTRINSICS: CalibrationFlags = Ellipsis¶
The solver will not optimize the principal point
- Type:
16
- FIX_FOCAL_LENGTH: CalibrationFlags = Ellipsis¶
The solver will skip extrinsics initialization an use the input Camera Poses as the starting value for the optimization
- Type:
4
- FIX_PRINCIPAL_POINT: CalibrationFlags = Ellipsis¶
The solver will not optimize the focal length
- Type:
8
- GROUP_CAMERA_POSES: CalibrationFlags = Ellipsis¶
The solver will solve for an offset for each image’s input 3D object points
- Type:
256
- NONE: CalibrationFlags = Ellipsis¶
0
- SOLVE_TARGET_OFFSET: CalibrationFlags = Ellipsis¶
The solver will respect the input aspect ratio when solving for Fx and Fy
- Type:
128
- USE_EXTRINSIC_GUESS: CalibrationFlags = Ellipsis¶
The solver will skip intrinsics initialization an use the input values of Focal Length and Image Center as the starting values for the optimization
- Type:
2
- USE_INTRINSIC_GUESS: CalibrationFlags = Ellipsis¶
1