unreal.CachedAnimStateArray

class unreal.CachedAnimStateArray(states: None = [])

Bases: StructBase

Cached Anim State Array

C++ Source:

  • Module: Engine

  • File: CachedAnimData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • states (Array[CachedAnimStateData]): [Read-Write] Array of states

property states: None

[Read-Only] Array of states

Type:

(Array[CachedAnimStateData])