unreal.CacheTrackRecorder

class unreal.CacheTrackRecorder(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Cache Track Recorder

C++ Source:

  • Plugin: Takes

  • Module: CacheTrackRecorder

  • File: CacheTrackRecorder.h

get_countdown_seconds() float

Access the number of seconds remaining before this recording will start

Return type:

float

get_sequence() LevelSequence

Access the sequence asset that this recorder is recording into

Return type:

LevelSequence

get_state() CacheTrackRecorderState

Get the current state of this recorder

Return type:

CacheTrackRecorderState