unreal.CONodeClipMeshWithMesh

class unreal.CONodeClipMeshWithMesh(outer: Object | None = None, name: Name | str = 'None')

Bases: CustomizableObjectNode

CONode Clip Mesh with Mesh

C++ Source:

  • Plugin: Mutable

  • Module: CustomizableObjectEditor

  • File: CONodeClipMeshWithMesh.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description

  • face_cull_strategy (FaceCullStrategy): [Read-Write]

  • transform (Transform): [Read-Write] Transform to apply to the clip mesh before clipping.