unreal.CEEffectorPlaneType

class unreal.CEEffectorPlaneType(outer: Object | None = None, name: Name | str = 'None')

Bases: CEEffectorBoundType

CEEffector Plane Type

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEEffectorPlaneType.h

Editor Properties: (see get_editor_property/set_editor_property)

  • easing (CEClonerEasing): [Read-Write] Weight easing function applied to lerp transforms

  • invert_type (bool): [Read-Write] Invert the type effect, instead of affecting the inside of a zone, will affect the outside

  • plane_spacing (float): [Read-Write] Plane spacing, everything inside this zone will be affected

get_plane_spacing() float

Get Plane Spacing

Return type:

float

set_plane_spacing(spacing) None

Set Plane Spacing

Parameters:

spacing (float)