unreal.CEEffectorPlaneType¶
- class unreal.CEEffectorPlaneType(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEEffectorBoundTypeCEEffector Plane Type
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEEffectorPlaneType.h
Editor Properties: (see get_editor_property/set_editor_property)
easing(CEClonerEasing): [Read-Write] Weight easing function applied to lerp transformsinvert_type(bool): [Read-Write] Invert the type effect, instead of affecting the inside of a zone, will affect the outsideplane_spacing(float): [Read-Write] Plane spacing, everything inside this zone will be affected