unreal.CEEffectorOffsetMode

class unreal.CEEffectorOffsetMode(outer: Object | None = None, name: Name | str = 'None')

Bases: CEEffectorModeBase

CEEffector Offset Mode

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEEffectorOffsetMode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • offset (Vector): [Read-Write] Offset applied on affected clones

  • rotation (Rotator): [Read-Write] Rotation applied on affected clones

  • scale (Vector): [Read-Write] Scale applied on affected clones

get_offset() → Vector

Get Offset

Return type:

Vector

get_rotation() → Rotator

Get Rotation

Return type:

Rotator

get_scale() → Vector

Get Scale

Return type:

Vector

set_offset(offset) → None

Set Offset

Parameters:

offset (Vector)

set_rotation(rotation) → None

Set Rotation

Parameters:

rotation (Rotator)

set_scale(scale) → None

Set Scale

Parameters:

scale (Vector)