unreal.CEEffectorNoiseMode¶
- class unreal.CEEffectorNoiseMode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEEffectorModeBaseCEEffector Noise Mode
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEEffectorNoiseMode.h
Editor Properties: (see get_editor_property/set_editor_property)
frequency(float): [Read-Write] Intensity of the noise fieldlocation_strength(Vector): [Read-Write] Amplitude of the noise field for locationpan(Vector): [Read-Write] Panning to offset the noise field samplingrotation_strength(Rotator): [Read-Write] Amplitude of the noise field for rotationscale_strength(Vector): [Read-Write] Amplitude of the noise field for scale