unreal.CEEffectorEffectBase¶
- class unreal.CEEffectorEffectBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CEEffectorExtensionBaseRepresents an effect for an effector to affect clones in a specific way, works with modes and types
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEEffectorEffectBase.h