unreal.CEEffectorEffectBase

class unreal.CEEffectorEffectBase(outer: Object | None = None, name: Name | str = 'None')

Bases: CEEffectorExtensionBase

Represents an effect for an effector to affect clones in a specific way, works with modes and types

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEEffectorEffectBase.h