unreal.CEClonerMeshSampleData¶
- class unreal.CEClonerMeshSampleData¶
Bases:
EnumBaseEnumerate the mesh sample dataset to pick from when mesh layout is selected
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerEffectorShared.h
- BONES: CEClonerMeshSampleData = Ellipsis¶
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- SECTIONS: CEClonerMeshSampleData = Ellipsis¶
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- SOCKETS: CEClonerMeshSampleData = Ellipsis¶
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- TRIANGLES: CEClonerMeshSampleData = Ellipsis¶
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- VERTICES: CEClonerMeshSampleData = Ellipsis¶
0