unreal.CEClonerGridConstraintCylinder¶
- class unreal.CEClonerGridConstraintCylinder(radius: float = 0.0, height: float = 0.0, center: Vector = Ellipsis)¶
Bases:
StructBaseCECloner Grid Constraint Cylinder
C++ Source:
Plugin: ClonerEffector
Module: ClonerEffector
File: CEClonerEffectorShared.h
Editor Properties: (see get_editor_property/set_editor_property)
center(Vector): [Read-Write]height(float): [Read-Write]radius(float): [Read-Write]