unreal.CEClonerEffectorMode

class unreal.CEClonerEffectorMode

Bases: EnumBase

Enumerates the effector mode available

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEClonerEffectorShared.h

CANCEL: CEClonerEffectorMode = Ellipsis

Cancels/reverses all effects

Type:

6

CULL: CEClonerEffectorMode = Ellipsis

Culls clones based on a zone

Type:

5

DEFAULT: CEClonerEffectorMode = Ellipsis

Control clones offset, rotation, scale manually

Type:

0

PROCEDURAL: CEClonerEffectorMode = Ellipsis

Procedural pattern applied across the field zone

Type:

2

PUSH: CEClonerEffectorMode = Ellipsis

Pushes clones apart based on a strength and direction

Type:

3

STEP: CEClonerEffectorMode = Ellipsis

Accumulate transform on clones based on their index

Type:

4

TARGET: CEClonerEffectorMode = Ellipsis

Rotates clones towards a target actor

Type:

1