unreal.CEClonerEffectorMode

class unreal.CEClonerEffectorMode

Bases: EnumBase

Enumerates the effector mode available

C++ Source:

  • Plugin: ClonerEffector

  • Module: ClonerEffector

  • File: CEClonerEffectorShared.h

DEFAULT: CEClonerEffectorMode

Control clones offset, rotation, scale manually

Type:

0

NOISE_FIELD: CEClonerEffectorMode

Randomly applies noise across the field zone

Type:

2

PUSH: CEClonerEffectorMode

Pushes clones apart based on a strength and direction

Type:

3

STEP: CEClonerEffectorMode

Accumulate transform on clones based on their index

Type:

4

TARGET: CEClonerEffectorMode

Rotates clones towards a target actor

Type:

1