unreal.ButtonClickMethod

class unreal.ButtonClickMethod

Bases: unreal.EnumBase

Enumerates different methods that a button click can be triggered. Normally, DownAndUp is appropriate.

C++ Source:

  • Module: SlateCore

  • File: SlateEnums.h

DOWN_AND_UP

User must press the button, then release while over the button to trigger the click. This is the most common type of button.

Type

0

MOUSE_DOWN

Click will be triggered immediately on mouse down, and mouse will not be captured.

Type

1

MOUSE_UP

Click will always be triggered when mouse button is released over the button, even if the button wasn’t pressed down over it.

Type

2

PRECISE_CLICK

Inside a list, buttons can only be clicked with precise tap. Moving the pointer will scroll the list, also allows drag-droppable buttons.

Type

3