unreal.BrushEffectTerracing¶
- class unreal.BrushEffectTerracing(terrace_alpha: float = 0.0, terrace_spacing: float = 0.0, terrace_smoothness: float = 0.0, mask_length: float = 0.0, mask_start_offset: float = 0.0)¶
Bases:
StructBaseBrush Effect Terracing
C++ Source:
Plugin: Landmass
Module: Landmass
File: BrushEffectsList.h
Editor Properties: (see get_editor_property/set_editor_property)
mask_length(float): [Read-Write]mask_start_offset(float): [Read-Write]terrace_alpha(float): [Read-Write]terrace_smoothness(float): [Read-Write]terrace_spacing(float): [Read-Write]