unreal.BrushEffectBlurring

class unreal.BrushEffectBlurring(blur_shape: bool = False, radius: int = 0)

Bases: StructBase

Brush Effect Blurring

C++ Source:

  • Plugin: Landmass

  • Module: Landmass

  • File: BrushEffectsList.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blur_shape (bool): [Read-Write]

  • radius (int32): [Read-Write]

property blur_shape: bool

[Read-Write]

Type:

(bool)

property radius: int

[Read-Write]

Type:

(int32)