unreal.Box
¶
- class unreal.Box(min: Vector = Ellipsis, max: Vector = Ellipsis)¶
Bases:
StructBase
A bounding box. note: The full C++ class is located here: EngineSourceRuntimeCorePublicMathBox.h
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
max
(Vector): [Read-Write] Maxmin
(Vector): [Read-Write] Min